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Spaceship concept art
Spaceship concept art





spaceship concept art

I gain a lot of inspiration from his work. Tom Wiscombe (Emergent) is an architect who’s designs are very innovative and stunning and he is one of my favorite architectural designers. Arthur Hass creates amazing natural sci-fi environments that are super beautiful and inspiring. Stefan Morrell, is a really cool environment concept artist who’s art I really love. His designs are very unique and I have had the pleasure of working with him and learned a lot from his designs and guidance. David Hobbins, he is a good friend of mine who has really helped me switch my career from architecture to concept art. “there are many concept artists that I really admire, but I’ll mention the ones that aren’t too common.

spaceship concept art

We also asked about specific artists that influenced and inspired his work. I finish my 3D concepts by rendering out a few images with Vray and polishing them off in Photoshop.”

spaceship concept art

SPACESHIP CONCEPT ART FULL

This helps me stay loose and come up with quick design ideas before settling on a direction and doing the full design in Maya. I always start with quick silhouette sketches where I use a brush pen and paper. Using Maya really helps me test out every aspect of my design from a true 360 degree point of view and I love using it as my main tool to create my concepts. “I do most of my concept design on the computer in 3D in Maya. We had the opportunity to ask Gurmukh about his creative process.ĭo you create all your images directly in the computer or use sketches first? His background in architecture and design give his futuristic vehicles, spacecraft and environments that extra level of realism and believability. This transition has allowed him to grow creatively and to let his imagination run wild in these awesome creations. Gurmukh Bhasin started out his creative career in architecture but after 13 years studying and working professionally he made the switch to concept artist. Gurmukh is currently the in-house 3D concept artist at Cloud Imperium Games designing spaceships for the hugely anticipated epic ‘Star Citizen’ video game. However, if the game ships without the features mentioned, it will be yet another disappointment for Bethesda, whose recent releases, such as Fallout 76, have caused many fans to abandon the developer.We have the incredible work of Los Angeles based concept artist Gurmukh Bhasin. If Bethesda can deliver on the promises made in the gameplay trailer above, the company will undoubtedly have another smash hit on its hands. The same gameplay philosophy has made Bethesda a gaming behemoth, with players taking time off from work to marathon the company’s enormous titles. Starfield, on the other hand, appears to be more focused on dungeon crawling, character-driven tales, weapon building, and realistic escapism immersion, whereas No Man’s Sky is centered on randomly generated space travel. Because of the parallels between the two games, “No Man’s Sky” and “Starfield” began to trend alongside each other on Twitter during the demo presentation. The game’s visuals are spectacular, but its art style is fairly monochromatic when compared to No Man’s Sky, which has a similar sandbox environment to explore but considerably more colors to look at. Starfield, like Fallout 4, appears to be a shooter that can be played in both first and third person, however, playstyles will likely vary depending on which build the user chooses.







Spaceship concept art